Missions, activities, skills, training
At the pre-production stage, the Storyboarder translates the script into a series of drawings or sketches (paper or digital format), which are used to visualize the scenes and plan the production (composition, framing, camera movements, special effects, sets, etc.).
Read and break down scenarios into drawings or sketches, highlighting key elements
Understand and respect the creative vision of the project
Create thumbnails that describe each shot in terms of framing, camera angles, movement and composition
Depict key actions, facial expressions and character emotions, to convey the tone of each scene
Add technical annotations (camera movements, framing, etc.)
Assemble thumbnails into animatics to give a first impression of the rhythm and timing of scenes (sometimes).
Integrate audio tracks into animatics (sometimes)
Present and explain storyboard to production team
Adjust storyboard according to feedback and project developments
Depending on the nature of the project and the size of the team, the Storyboarder interacts with a number of different people.
Storyboarding requires a balance of creative, technical, organizational and interpersonal skills. Here’s an overview of the essential qualities:
The Storyboarder is a master of :
A Storyboarder’s communication and collaboration skills include :
A storyboarder must possess a set of technical skills that are essential for success in his or her profession. Here are the main skills required:
Film knowledge
Editing and storytelling principles
Knowledge of production constraints
Software and tools skills
Understanding formats and animation
Production workflow
These technical skills enable the storyboarder to effectively translate ideas into visuals, while respecting production constraints and collaborating with the various teams involved in the creative process.
ISART includes compulsory internships (in the Bachelor’s and Master’s programs), enabling students to gain practical experience right from their studies, develop their business and interpersonal skills, and establish professional contacts in the industry.
These first experiences in the studio are essential for developing their employability.
As a Storyboarder, you’ll have plenty of opportunities to develop and diversify your career over time.
Increasing responsibility
With experience, a storyboarder can rise through the ranks to become Art Director or even Director. These roles involve supervising teams and making important creative decisions.
Specializing
Some choose to focus on a specific field, such as animation, video games or advertising. This specialization allows you to become an expert in a particular sector.
Teaching and sharing
Passing on your know-how offers a new way of exercising your talents.
Become self-employed
Freelance work attracts many storyboard artists. This path allows you to work on a variety of projects and manage your own schedule.
Explore new horizons
A storyboarder’s skills can be applied to a wide range of fields, including virtual reality, product design and exhibition design…
Start your own business
Entrepreneurship is an option for those wishing to launch their own studio or creative agency, combining artistic passion with business management.
Storyboarders are recruited by a wide range of companies, mainly in the animation, film, television, video game and advertising sectors…
To choose the right school, you need to check the following when doing your research:
Based in Paris, Nice and Montreal, ISART’s expertise is recognized worldwide.
To become a Storyboarder, we recommend you take the 3D Animation & Visual Effects course or the Video Game Art course, as these courses are linked to 3D image creation and texturing.
With a duration of 5 years, admission to the first year of the Bachelor’s program is post-high school diploma.
It is possible to go directly on to the next year, in parallel admission, in a 2nd or 3rd year Bachelor’s program, or a 1st year Master’s program, depending on the candidate’s level of study and background.
Other professions related to animation, film and video games may also be of interest:
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