Design and develop video games
Admission
High School Diploma +
Entrance Exam
Duration
5
Years
Degree
Level 7 RNCP – Master’s Degree
Rhythm
Nice campus: full Time
Paris campus : full time then word study-program
Campuses
PARIS
NICE
Home » Degree Programs » Game Design & Programming
97%
Graduates
(2021/2022/2023 years)
78%
98%
Alumni satisfied with their course (2021/2022/2023 years)
Training
Program taught in French
The Game Design & Programming program is aimed at video game enthusiasts who want to design and create their own games. Students are trained in gameplay programming (prototyping, multi-platform 2D/3D game development: PC, mobile, consoles, VR, AR), game feel, juiciness and user experience.
Learning about game design (gameplay definition, level design, signs & feedback), gives future professionals greater finesse in gameplay tuning and the degree of game finish.
The Bachelor Game Design & Programming sets up …
all the basics of programming and game design. Students work on a wide range of games, both individually and in groups.
During the Master’s program, they put their experience to good use through cross-curricular video game projects, deepen their knowledge of programming and discover entrepreneurship and management.
The final year enables them to specialize in the fields of AI, Economic Game Design / Data or Network Programming and business creation.
To enter the first year of the Game Design & Programming program, candidates must have a high school diploma, pass the eligibility interview and présent a portfolio.
Acquire the design and programming skills related to the production of a video game:
The video game school has set up a fair and objective evaluation system:
The Game Design & Programming course includes periods of work experience in companies, to develop students’ employability right from the start of their studies.
The RNCP Level 7 title “Game Designer” is delivered at the end of the studies, based on the results obtained.
This Master’s Degree validates the acquisition of business skills (hard skills), social skills (soft skills) and professional integration.
Program
Year 1
Year 2
Year 3
Year 1
Year 2
Full time
Teaching Content
Program taught in French
Programming Basics | Object Oriented Programming Fundamentals | 2D Programming | Gameplay Programming | Prototyping
Fundamentals of Game Design and Level Design | Juiciness | Introduction to UX | History and Theory of Games | Practice of Creativity
2D Mathematics | Godot Engine | High Level Programming (C#)
Shoot Them Up | Puzzle Game 2D | One Button Game | Citizenchip project
Internship or volunteer work possible
Full Time
TEACHING CONTENT
Program taught in French
Advanced Object Oriented Programming | Design Patterns | 3D Programming
Game design | Level design | Game feel | Juiciness | Introduction to Video Game Business Models | UX | History and Theory of Video Games | Creative Practice
3D Mathematics | Introduction to 3D | Unity | High Level Programming(C#)
Platformer | Puzzle Game 3D | Free-to-play | Internship project
1-month internship (summer)
Full Time
TEACHING CONTENT
Program taught in French
Introduction to low level programming | Design patterns
Game design | Narrative design | Level design | Data analysis | UX | Game feel | Juiciness | Game history and theory | Creativity practice
3D Mathematics | Unity | Unreal Engine | Nintendo Switch & PS5 Development | High Level Programming (C#) | Low Level Programming (C++) | Visual Scripting (Blueprint)
Game Week | Console development | Survival tower Defense | Adventure | Bachelor’s degree project | Work experience project
full or work-study program
TEACHING CONTENT
Program taught in French
Improvement in C++ programming and Unreal Engine
Unity | Unreal Engine | Low Level Programming (C++)
Contract Law | Employment Law | Publication | Aid and Funding
Professional Specialization Project | Virtual Reality | Intercurricular Video Game Project
At least 26 weeks over the two years of master’s
full or work-study program
TEACHING CONTENT
Program taught in French
Prototyping | Advanced Programming | Data Oriented Programming | Optimization
UX | User Research | Conception, development and level design of specific games | Game theory
Help to create a company | Launch of its first game | Management
→ Network & Data
Making massively multiplayer games
→ Technical VFX Programming
Special effects programming
Specialized project | TOEIC (english skills assessment)
Employment
Game Designer | Level Designer | Gameplay Programmer | Narrative Designer | Video game developer | UX Designer | Economic Designer
More
60 bd Richard-Lenoir,
75011 Paris
Le standard est ouvert de 9h à 18h
63 avenue Simone Veil,
06200 Nice
Le standard est ouvert de 9h à 18h
1440 rue Sainte-Catherine O, Montréal, QC H3G 1R8
Le standard est ouvert de 8h30 à 17h (UTC -5)
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