Design and create video games
Admission
High School Diploma +
Entrance Exam
Duration
2
Years
Degree
AEC LEA.DM
Rhythm
Full time
Campus
MONTREAL
Home » Degree Programs » Technical Design
23 years
of pedagogical expertise
2d school in the world
GAMEducation world ranking 2024
100%
teachers come from industry
PROGRAM
Program taught in English
The Technical Design program prepares students to become game creators at a technical level. The Technical Designer works at translating in code all the game elements, levels and environments so that the final product is coherent, visually appealing and efficient.
For these purposes, the technical game designer or technical level designer uses various development software applications and programming languages to create gameplay mechanics, features and levels.
Technical Design application process:
The first year of the program is a full time year so that students can properly prepare their introduction into the industry.
The second year classes are given in the Work Study format, with mandatory validation of professional experience (internships, missions…).
The Technical Designer Program gives students access to the AEC LEA.DM “Technical Designer” diploma.
PROGRAM
AEC LEA.DM
Full Time
Educational content
Program taught in English
Base Programming | Fundamentals of Object Oriented Programming | 2D Programming | Gameplay Programming | Prototyping
Level and Game Design Base | Juiciness | Introduction to UI-UX | Game History | Creativity Practice
2D Mathematics | Animate | HTML5 | High Level Languages (AS3, Haxe, ES6)
Shoot them up
Puzzle-Game 2D
Free2Play mobile
Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
Production of projects: monitoring and supervision by teachers during the realization of projects (year project, graduation project)
Continuous control
Presentation of projects (end-of-year project, end-of-study project) before a school or professional jury
work-study program
TEACHING CONTENT
In-depth Object Oriented Programming | Model Conception | 2D & 3D Programming | Client-Server Programming
Game Design | Level Design | Juiciness | Introduction to Video Game Economy Models | Data Analysis | UI-UX | Game History | Creativity Practice
3D Mathematics | Introduction to 3D | Unity | Unreal Engine | High Level Languages (C#)
Inter-curriculum Final YearProject
Virtual Reality
At least 300 hours
Career
Gameplay developer | Unity Developer | Mobile Developer | HTML5 Developer | Technical Game Designer | Technical Level Designer | Creative Director
More
60 bd Richard-Lenoir,
75011 Paris
Le standard est ouvert de 9h à 18h
63 avenue Simone Veil,
06200 Nice
Le standard est ouvert de 9h à 18h
1440 rue Sainte-Catherine O, Montréal, QC H3G 1R8
Le standard est ouvert de 8h30 à 17h (UTC -5)
©2019 – ISART Digital
Subscribe