Game Programming

Develop scientific and technical expertise applied to video games

Admission

High School Diploma +
Entrance Exam

Duration

5

Years

Degree

Level 7 RNCP – Master’s Degree

Rhythm

Full Time

then Cooperative education
in Master’s

Campuses

PARIS
MONTREAL

100%

Graduates
(2021/2022/2023 years)

94%

Employment rate of last three graduate classes

95%

Alumni satisfied with their course (2021/2022/2023 years)

Training

Game Programming Degree

Admission hors Parcoursup

Program taught in French

The Game Programming program trains high-caliber, well-rounded profiles who possess both technical and scientific skills related to video games and solid cross-disciplinary skills.
Students are trained in the production pipelines, technologies and challenges of the digital sector, particularly video games. They are ready to take on tomorrow’s challenges, whether related to
Artificial Intelligence or physically realistic graphics rendering.

The Game Programming course trains high-level, all-round profiles with both technical and scientific skills related to video games and solid cross-disciplinary skills.
Students are trained in the production pipelines, technologies and challenges of the digital sector, particularly video games. They are ready to take on tomorrow’s challenges, whether related to
Artificial Intelligence or physically realistic graphics rendering.

Entry requirements for Game Programming degree

Admission to Game Programming 1st year or 3rd year is conditional to obtaining a high school diploma, as well as passing the admissions test: interview, presentation of a portfolio (optional presentation in 1st year / mandatory in 3rd year) and written tests.

All details are given in the Admissions Guide.

Skills acquired

  • Identify and analyze a customer’s 3D needs
  • Script a 3D development project in an industrial, service or entertainment context
  • Choose and configure a 3D software platform
  • Manage a 3D development project
  • Manage 3D creative and technical teams

Training Objectives

Acquire technical and scientific skills related to video games but also solid transversal skills:

  • Mastering the production pipelines, technologies and challenges of the digital & video game industry, but also virtual reality, artificial intelligence, big data
  • Mastering transversal skills: basic science modules, teaching specialties, humanities, introduction to research, etc.
  • Improve your skills on specialized subjects such as physical simulation programming.

How am I taught

  • Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
  • Production of projects: monitoring and supervision by teachers during the realization of projects (end of year project, final major project)

How am I assessed

The school has set up a fair and objective evaluation system:

  • Continuous Assessment (case studies, role-playing, presentations, demonstrations)
  • Project presentations (end of year project, final major project) in front of a school or professional jury
  • Written and oral evaluations in English
  • Professional experience report and presentation

The Game Programming course includes periods of work experience in companies, to develop students’ employability right from the start of their studies.

  • Bachelor 1st year: internship or volunteer work possible
  • Bachelor 2nd year: a summer internship
  • Bachelor 3rd year: 2-month internship (Feb/April)
  • Master’s degree: 26 weeks minimum over the two years

The school delivers a “Game Programmer” degree to students who have successfully completed the course. As part of the school’s quality approach, each course is subject to an application for RNCP certification.

This certifies the quality of the program and the professional integration of the graduates.

Program

A PROJECT-ORIENTED PEDAGOGY

Bachelor's

Year 1

Bachelor's

Year 2

Bachelor's

Year 3

Master's

Year 1

Master's

Year 2

Employment

JOB OPPORTUNITIES

The Game Programming program opens the door to a variety of careers in the video game, multimedia, finance, research, and computer engineering sectors.

Lead Developer | Project Manager | Network Engineer | Graphics Engineer | DevOps Engineer | AI Engineer | Software Engineer | Gameplay Developer | Engine Developer | Tools Developer | Unity Developer | Unreal Engine Developer | UI Developer | Physics Developer | R&D Developer | Video game developer 

Alumni Success

More

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