Create and develop the graphic world of a video game
Admission
High School Diploma +
Entrance Exam
Duration
5
Years
Degree
Level 7 RNCP – Master’s Degree
Rhythm
Full Time
then Cooperative education
in Master’s (except Nice: full time)
Campuses
PARIS
NICE
MONTREAL
Home » Degree Programs » Game Art
98%
Graduates
(2022/2023/2024 years)
72%
78%
Alumni satisfied with their course
(2022/2023/2024 years)
Training
Program taught in French
ISART’s Game Art program trains real-time 3D artists to create rich, believable and immersive worlds for video games. Visual design is approached with the player experience in mind, focusing on clarity, consistency, storytelling and emotion.
The curriculum combines artistic and technical skills (real-time 3D, lighting, shaders, optimization, Unity and Unreal Engine), visual culture and analysis, and player experience.
The 1st year in Art, shared with the 3D Animation & VFX program, covers the fundamentals of drawing, observation and 3D techniques. In the 2nd and 3rd years, students develop their expertise in 3D and real-time rendering through individual and team projects. In the 4th year, they specialize in either Technical Art or 3D Visual Development. In the 5th year, students work in multidisciplinary teams to create a complete video game as their Graduation Project.
Throughout the program, students build a professional portfolio showcasing their skills and preparing them for careers in Game Art.
To be accepted into our video game school and on to the Game Art degree course, candidates must have a high school diploma (or equivalent) and pass the admissions test.
The admissions test includes a digital portfolio and an interview.
For students who have completed one to four years of higher education, it is possible to enter the program at an advanced level, up to the 4ᵗʰ year.
Acquire the graphic skills related to the production of a video game:
The Game Art course includes periods of work experience in companies, to develop students’ employability right from the start of their studies.
The RNCP Level 7 title “Expert in digital design, 2D/3D” is delivered at the end of the course based on the results obtained.
This degree is the consecration of five years of study and the acquisition of social and professional skills.
Program
Year 1
Year 2
Year 3
Year 4
Year 5
Full Time
TEACHING CONTENT
Program taught in French
History of Animation and Special Effects | History of Video Games | Image Conferences | Film Language | History of Art | History of Styles
Observation drawing | Photography | Animal morphology | Human morphology | Nude | Sculpture | Character design | Perspective set design | 3D set design | Modeling | Inking | Traditional color | Digital color | Animation fundamentals and 3D animation| Storyboarding
Development of visual creation: individual projects & group presentations | Human & Citizen Project | End-of-year oral presentation
Internship or volunteer work possible
Full Time
TEACHING CONTENT
Program taught in French
Creation of 3D assets optimized for video game engines
2D rendering | ZBrush sculpting | Proportions and reference research | Sketchbook
Art History | Architecture and history applied to diorama and end-of-year projects | Game Design fundamentals (platformer)
Rigging and skinning | Modular design | Unity integration
Composition | Framing and artistic intent applied to projects
Demonstration of an artistic direction through a finalized 3D environment scene (modular diorama) | Video game creation | Explore project
Internship possible
Full Time
TEACHING CONTENT
Program taught in French
Realistic props | Anatomy sculpting: body, face, clothing and accessories | RTS building | Lighting | Animation
Reference research and documentation | Sketchbook
Art history | History applied to environments and the year’s project
Lighting and composition | 3D character: design and visual consistency
Shaders | Niagara FX | Rigging and skinning | Introduction to Substance Designer | Unreal Engine pipeline
Game Week | Video game creation
2-month internship
full or work-study program
TEACHING CONTENT | common core
Program taught in French
Design & function: analyzing a brief | Storytelling | Game design | Art history
Project management | Career development and portfolio | CSR
Professional Specialization Project
Minimum 6 months over the entire Master’s program
TEACHING CONTENT | options
full or work-study program
TEACHING CONTENT
Program taught in French
ZBrush micro-detail sculpting | Substance Designer | Photogrammetry | EmberGen | UI design | Lighting | Trailer | Animation
Art history | Moodboard and art direction
VFX | Lighting | Visual communication | Character design | Environment design
Optimization | Animation, setup and skinning | PCG and Houdini | Substance Designer | After Effects | Industry: production and pipeline
Project management | Career development and portfolio
Professional presentation | TOEIC: international English test | Professional-quality video game development project (graduation project)
Minimum 6 months over the entire Master’s program
EMPLOYMENT
The Game Art program opens the door to a variety of careers in the video game, web, educational games, and serious games sectors.
Game Artist | Lead Game Artist | VFX Artist | FX Supervisor | 3D Animator | Environment Artist | Modeling Artist | Sculpting Artist | Lookdev Artist | Lighting Artist | Technical Director | Lead Compositor | Motion Designer | Digital Matte Painter | Rotoscoping Artist | Tracking Artist | Color Grading Artist | Previs Artist | Storyboarder | Chara Artist | Chara Designer | Art Director | Level Artist | Hybrid 3D/2D Concept Artist | Props Artist | Vegetation Artist | UI Artist | Technical Artist | Shader Artist | Procedural Artist | Tools Developer (Art) | Rigger | Technical Animator | Real-Time Artist | 3D Artist | Real-Time Visualization Artist
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60 bd Richard-Lenoir, 75011 Paris
Phone line : 9:00 a.m. > 6:00 p.m. (weekdays)
Admissions: 11 a.m. > 7 p.m. (Tuesday to Friday), 10 a.m. > 6 p.m. (Saturday)
63 avenue Simone Veil, 06200 Nice
Phone line : 9:00 a.m. > 6:00 p.m.
3536 boulevard Saint-Laurent, Montréal,
QC H2X 2V1
Phone line : 8:30 a.m. > 5:00 p.m.