Create 3D animated films and special effects
Admission
High school diploma + Interview + Portfolio
Admission to 1st-year Master’s program
Duration
5
Years
Diploma
Master’s degree
Rhythm
Full-time Bachelor
Alternating Master’s degree
Campuses
PARIS
MONTREAL
Home » Degree Programs » 3D/VFX Cinema
96%
Graduates
(classes 2021 to 2023)
89%
Employment rate of last three graduate classes
91%
Alumni satisfied with their course
(2021/2022/2023 years)
Training
Master’s students work in teams on film projects, acquiring the skills needed to rig, animate and composite the elements of a 3D cinema project.
Program taught in French
The Cinema Animation 3D/VFX curriculum provides the skills needed to work in the animation and special effects industry, mastering the work methods used in the studio, from pre-production to post-production.
The Bachelor’s program is structured around the fundamentals of 3D, universe creation, character animation, photography, filming and editing. Students make a number of films (alone or in groups), using a variety of tools to generate 3D images and digital effects.
In a setting similar to that of a production studio…
To be accepted into our video game school and on to the Game Design degree course, candidates must have a high school diploma (or equivalent) and pass the admissions test.
The admissions test includes a digital portfolio and an interview.
All details are given in the Admissions Guide.
Acquire the graphic and managerial skills needed to produce a 3D film:
ISART has set up a fair and objective evaluation system:
The Cinema Animation 3D/VFX course includes periods of work experience in companies, to develop students’ employability right from the start of their studies.
The RNCP level 7 diploma “Expert en création numérique 2D/3D” (2D/3D digital design expert) is awarded on successful completion of the course.
This diploma is the culmination of five years’ study.
It certifies that students :
Program
Year 1
Year 2
Year 3
Year 1
Year 2
Full-time
Pedagogical content
Program taught in French
History of art | History of styles | Film language | History of video games | Management | AI & CSR conferences
Observation drawing | Photography | Animal morphology | Human morphology | Nude | Sculpture | Character design | Perspective set design | 3D set design | Modeling | Inking | Traditional color | Digital color | 2D animation | Storyboarding
Development of visual creation: individual projects & group presentations | Human & Citizen Project | End-of-year oral presentation
Internship or volunteer work possible
Full-time
Pedagogical content
Modeling | Textures | Lighting & Rendering | 3D Animation | Rigging | Script | Staging | Editing
Photo retouching | Morphology | Color | Compositing
| Introduction to digital imaging | Human and animal morphology
History of Cinema, Animation and Special Effects
2D Visual Development/Advanced DMP Modeling | Human and Animal Morphology/Morphostructure
Mechanisms | 3D Animation/Trucks and Live View Compositing | 2D-3D Visual Development/Advanced DMP Vegetation Environment
Cine Week | End of Year Project | Internship Entry Project
1-month internship (May/August)
Full-time
Pedagogical content
3D Sculpture | Nodal Textures | Lighting & Rendering | Advanced 3D Animation | Organic Rigging | Scripting | Staging | Editing | Compositing
Pre-production | Preview
Movement/character | Image/environment
Time Freeze | Décor | Bachelor Project | Professional Experience Project
Sweded Teaser | Rush Animation
3-month internship (Feb/April)
Alternating rhythm
Pedagogical content
3D Sculpture | Textures | Lighting & Rendering | Character FX (fabric, hair) | Advanced Rigging
Development | Staging | Composition | Calibration
Realistic/stylised pre-production | Dynamic simulation | Advanced 3D animation | Filming | 3D layout
Dynamic Simulation (Particles, Destruction, Explosion) | Rush Animation | Film Compositing | 3D Compositing | Filming | 3D Animatics | 3D Environment | Cine Week | Final Project | Professional Specialization Project
26 weeks minimum over the 2 years of the Master’s program (alternating internship or professionalization/apprenticeship contract)
Alternating rhythm
Pedagogical content
3D Modeling & Sculpting | Texturing | Rigging | 3D Animation | Lighting & Rendering
Compositing | Calibration | Planning | Production follow-up
Dynamic simulation (liquids, crowds) | Character FX (Fabric, Hair)
Final Year Project | Demoreel & Breakdowns | Dynamic Simulation | Professional Exams | TOEIC (English skills assessment)
26 weeks minimum over the 2 years of the Master’s program (alternating internship or professionalization/apprenticeship contract)
Career
The Cinema Animation 3D-VFX course opens the way to a wide range of professions, in the animated film, digital special effects, audiovisual series, TV graphics and advertising sectors…
Graphiste /Artiste 3D | Lookdev Artist | Environment Artist | Modeling Artist | Rigger | Concept Artist | Layout / Previs Artist | Animateur 3D | Lighting Artist | FX Artist | FX Supervisor | Technical Director | Storyboarder | Lead Compositor | Rigger | Digital Matte Painter | CG Generalist | CG Supervisor| Texture Artist | Chara Designer
More
Discover all the training courses offered by ISART Digital that may be of interest to you.
60 bd Richard-Lenoir,
75011 Paris
Le standard est ouvert de 9h à 18h
63 avenue Simone Veil,
06200 Nice
Le standard est ouvert de 9h à 18h
1440 rue Sainte-Catherine O, Montréal, QC H3G 1R8
Le standard est ouvert de 8h30 à 17h (UTC -5)
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