Missions, activities, skills, training
At the pre-production stage, the Concept Artist creates detailed designs (sketches, plates, drawings) that define the look and feel of the game or animated film.
Concept art follows the artistic vision of the project, from the initial concept phases through to the final illustrations.
Concept artists play an essential role in the visual creation of video games and animated films.
The Concept Artist has a solid command of 2D design software and a basic understanding of 3D software.
Advanced expertise in tools such as Adobe Photoshop or Painter is required.
The job of Concept Artist requires a solid knowledge of visual and graphic trends in various fields such as film, web, video games, special effects and 3D animation.
This in-depth understanding of current trends enables Concept Artists to create visuals that contribute to a project’s unique aesthetic identity.
The Concept Artist possesses advanced expertise in drawing and painting techniques, mastering light, values, composition and color.
His skills also extend to various illustration techniques such as sketching, color theory, image composition and light management.
ISART integrates internship periods into its educational programs.
These give students the opportunity to gain practical experience, develop their professional skills and make contacts in the industry.
The Master’s program offers the possibility of work-study contracts (apprenticeship or professionalization contracts).
From the first to the last year, students work on a variety of projects that enrich their visual development. They work on different worlds, eras and artistic styles.
They explore a diverse range of concepts and techniques, while honing their skills (during the pre-production stages of end-of-bachelor projects (making a film teaser on their own) or end-of-course projects (making a short film as part of a team)).
Throughout their studies, students enrich their portfolios with concept art, illustration and design works that demonstrate their artistic skills and creativity.
Depending on their skills, Concept Artists can progress to different positions:
Many companies and industries can hire Concept Artists such as :
The school’s Game Art course provides the graphic design and managerial skills needed to work in every artistic specialty of a real-time 3D project.
The 3D/FX Cinema course provides the skills needed to work in the film, animation and special effects industries, from pre-production to post-production.
The Game Artist designs and creates the graphic universe of a video game project, following the artistic direction and taking into account the game’s technical and functional constraints.
The FX Artist creates special effects (such as liquid, fire, destruction, explosions, clouds, particles, hair, crowds, etc.) in real time or pre-calculated, for film productions, video games, series, advertising…
60 bd Richard-Lenoir,
75011 Paris
Le standard est ouvert de 9h à 18h
63 avenue Simone Veil,
06200 Nice
Le standard est ouvert de 9h à 18h
1440 rue Sainte-Catherine O, Montréal, QC H3G 1R8
Le standard est ouvert de 8h30 à 17h (UTC -5)
©2019 – ISART Digital
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