Missions, activities, skills, training
A Character Designer envisions characters/creatures in 2D or 3D.
They employ artistic, narrative, semantic, and technical skills to breathe life into characters for films, video games, animations, and more.
The profession of a Character Designer is a creative field that involves:
The profession of a Character Designer requires several soft skills (non-technical skills):
To create initial sketches, Character Designers may prefer using traditional tools such as pencils, paper, or ink.
Subsequently, they utilize specialized software for 2D or 3D creation.
Here are some commonly used software by Character Designers:
To become a Character Designer, here are some tips:
ISART offers two post-high school diploma programs that provide the technical and creative skills needed to become a Character Designer: 3D Animation-FX & Game Art.
Admission to the first year is open to high school graduates.
Parallel admissions are possible based on the results of admission exams and the portfolio.
The 3D/FX Cinema program provides the necessary skills to work in the animation and special effects film industry, mastering the studio’s work methods from pre-production to post-production, and becoming a Character Designer.
Artistic Culture: Art History, Styles | Film, Animation, Special Effects, and Video Game Culture | Fundamentals of Image Conferences
Fundamentals: 3D | Animation | Digital Color | Observational Drawing | Human and Animal Morphology
3D Creation: 3D Modeling | Texturing | Lighting & Rendering | 3D Animation | Rigging | Script | Staging | Editing | 3D Sculpting | Nodal Textures | Organic Rigging | Compositing | Character FX (Fabric, Hair)
2D Creation: Photo Retouching | Motion Design | Morphology | Color | Pre-production | Previsualization | Development | Staging | Compositing | Color Grading | Planning | Production Tracking
General and Artistic Culture: Set Design | Layout | Introduction to Digital Imaging | Human and Animal Morphology
Visual Development: History of Cinema, Animation, and Special Effects
Professional Integration Support
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The Game Art program provides the necessary graphic and managerial skills to work in every artistic specialty of a real-time 3D project, and become a Character Designer.
Artistic Culture: Art History, Styles | Film, Animation, Special Effects, and Video Game Culture | Fundamentals of Image Conferences
Fundamentals: 3D | Animation | Digital Color | Observational Drawing | Human and Animal Morphology
3D: 3D Software | 3D Modeling of Buildings and Vehicles | Camera Placement | Rendering Settings | Animation | Modular Design | Modeling and Optimization of Game Elements | Material Rendering | Lighting and Special Effects | Game Engines applied to 2D and 3D
2D : Character Design | Anatomy | Human Morphology | Animation | Color | Environment Design | Universe Design | Environment and Character Design | Introduction to Interface Design | Lighting and Special Effects
2D & 3D: 2D and 3D Animation | 2D and 3D Design (Environments and Characters) | Interface Design | 2D and 3D Lighting and Special Effects | Material Rendering | Game Engine Mastery | Creation of 2D and 3D Game Levels | Advanced Modeling | Sculpting
Design: History of Video Games | Universe Creation | Graphic Charter Development | Typography and Layout | Art Direction | Graphic Production | Project Organization and Presentation | Graphic Prototyping
Game Design / Level Design: Basics and Fundamental Rules
Professional Integration Support
Explore the training program
ISART has over 20 years of expertise in the fields of 3D-FX animation and video games:
The teaching staff consists of experienced industry professionals with recognized pedagogical qualities.
The school maintains close relationships with the film, animation, and video game industries. This results in internship and apprenticeship opportunities, as well as networking events with industry professionals.
Today, over 500 partners place their trust in ISART students.
ISART Digital provides students with state-of-the-art facilities (green screen room, model workshop, game lab) and equipment (filming, software, rendering farm, Nintendo Switch & PS4 development kits, VR kit) to create an optimal learning environment for practice and experimentation.
ISART awards the RNCP level 7 “Expert in Digital Design, 3D Animation, and Special Effects” title, subject to the obtained results.
Here are possible career advancements for a Character Designer:
The Lead Character Designer plays a key role in artistic direction, task coordination, creative decision-making, and team management.
The Art Director is responsible for overseeing the overall artistic direction of a project, including character design, environments, colors, art styles, etc.
There are numerous entertainment companies and industries that may hire Character Designers, including:
The 3D Animator specializes in animating characters, environments, and objects in 3D for film (full 3D or digital special effects), video games, virtual reality, advertising, etc.
The 3D Modeler creates and sculpts three-dimensional digital models, creatures, objects, characters, and/or environments for sectors such as video games and 3D/visual effects animation.
60 bd Richard-Lenoir,
75011 Paris
Le standard est ouvert de 9h à 18h
63 avenue Simone Veil,
06200 Nice
Le standard est ouvert de 9h à 18h
1440 rue Sainte-Catherine O, Montréal, QC H3G 1R8
Le standard est ouvert de 8h30 à 17h (UTC -5)
©2019 – ISART Digital
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