3D MODELER

Missions, skills, training, activities

3D MODELER - JOB DESCRIPTION

Définition

The 3D Modeler creates and sculpts three-dimensional digital models, creatures, objects, characters, and/or environments for sectors such as video games and 3D/visual effects animation.

Responsibilities of the 3D Modeler

The 3D Modeler works closely with the Art Director and has a variety of tasks, including:

  • Understanding and respecting the creative and artistic vision of the project
  • Understanding 2D artistic direction
  • Participating in the creation of visuals for project pre-production and post-production
  • Creating, modeling, and texturing 3D models based on references, artistic concepts, sketches (modeling, sculpting, text mapping, UV unwrapping, etc.)
  • Optimizing 3D models to balance artistic aspects and technical constraints
  • Making necessary adjustments and iterations based on feedback
  • Contributing to the improvement of the production pipeline
  • Meeting set deadlines and expected quality standards
  • Effectively collaborating with other professionals involved (3D animator, lighting artist, FX artist, character designer, game artist, rigging artist, etc.)
  • Conducting technological and artistic research

Skills & Expertise of the 3D Modeler

The 3D Modeler possesses a wide range of skills, including:

  • Fundamental artistic skills and visual sensitivity
  • Solid knowledge in areas of color, light, shadows, style, proportion, anatomy, architecture
  • In-depth understanding of principles of polygonal modeling, digital sculpting, texturing, lighting, 3D animation, rendering
  • In-depth knowledge of game-related limitations (polygon count, memory, etc.)

Software used by the 3D Modeler

3D Modelers have a good understanding of 2D tools (such as Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, ZBrush, Blender).

Knowledge of a game engine (Unity or Unreal Engine) will be required to work in a video game studio.

How to become a 3D Modeler

To become a 3D modeler, you can consider various post-baccalaureate studies in fields related to 3D animation, visual effects, and video games.

ISART offers two post-baccalaureate training programs specialized in visual effects and virtual environment creation.

What post-high school diploma studies in 3D Animation - Special Effects

In Paris and Montreal:

What post-high school diploma studies in video games

In Paris, Nice, and Montreal:

These programs focus on creative techniques, mastering the production stages of a film or game development, and software used in the industry. Admission is post-baccalaureate. Depending on their background and level, parallel admissions are possible.

What diploma?

Subject to the results obtained, ISART delivers master’s degree level , “RNCP level 7” title “Expert in digital design, 3D animation, and special effects”.

Perspectives

Career Progression

After several years of experience, 3D Modelers have several career advancement opportunities based on their experience, skills, and interests.

For example:

Art Director: Some 3D Modelers with a comprehensive artistic vision and extensive experience can advance to positions such as art director in animation studios, video game companies, or film production.

Specialization: A 3D Modeler can choose to specialize in a particular area such as character modeling, environment modeling, organic modeling, architectural modeling, etc. A deep expertise in a specific domain can lead to opportunities to work on prestigious and well-paid projects.

Lead Modeler: With experience, a 3D Modeler can lead a team of 3D Modelers on a project. This involves taking on management and supervisory responsibilities while still contributing to the creative process.

Tools Developer: Some 3D Modelers with advanced technical skills may move into developing tools and scripts to automate and enhance the 3D modeling process, which is particularly valuable in large production studios.

Training and Teaching: Experienced 3D Modelers may choose to impart their expertise to future 3D Artists.

Other Industries: 3D modeling skills are also sought after in related industries such as architecture, industrial design, advertising, virtual reality (VR), and augmented reality (AR), thus expanding career opportunities.

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Which companies hire 3D Modelers

Many companies hire 3D Modelers, particularly in the video game, animation, film, advertising, industrial design, architecture, virtual reality (VR), and augmented reality (AR) industries.

Employment opportunities

The demand for skilled professionals in the field of 3D modeling is growing in various creative and technical industries, both in France and in highly dynamic countries in terms of video games and 3D-FX animation (United States, Canada, United Kingdom, Australia, China, Japan, South Korea, Singapore, etc.).

International mobility can be an asset for 3D Modelers to expand their professional opportunities and work on international projects.

Other professions that might interest you

The Game Artist designs and creates the visual universe of a video game project following artistic direction and taking into account the technical and functional constraints of the game.

The FX Artist creates special effects (such as liquids, fire, destruction, explosions, clouds, particles, hair, crowds, etc.) in real-time or pre-rendered for film productions, video games, series, advertising, etc.
The Character Designer imagines characters/creatures in 2D or 3D. They use artistic, narrative, semantic, and technical skills to bring characters to life for films, video games, animations, etc.
The Digital Matte Painter is a digital artist specialized in creating landscapes, backgrounds, and virtual environments for films or video games. They bring virtual worlds to life, recreating or modifying real locations in a photorealistic or artistic manner.
The 3D Animator specializes in animating characters, backgrounds, and animated objects in 3D for cinema (full 3D or digital special effects), video games, virtual reality, advertising, etc.
The Character Artist creates and models 3D characters based on a 2D model, while adhering to the aesthetic and narrative requirements of a project. Through their work on textures and details, they enhance the immersive experience for players and viewers.
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